Game Engine Download Mac
Double click TripleA.app to run the game. If you do not have Java already installed, Mac OS X will prompt you to download it. For detailed help of how to install from a DMG, please see this how-to article. If you get a 'TripleA is damaged and cannot be opened' warning, follow these steps. If you already have the Epic Games Launcher use the 'Open' button otherwise download the Epic Games Launcher to play. The Fortnite logo, Unreal, Unreal Engine.
Accelerating graphics and much more.
Metal provides near-direct access to the graphics processing unit (GPU), enabling you to maximize the graphics and compute potential of your apps on iOS, macOS, and tvOS. Building on an approachable, low-overhead architecture with precompiled GPU shaders, fine-grained resource control, and multithreading support, Metal further evolves support for GPU-driven command creation, simplifies working with the array of Metal-capable GPUs, and lets you tap into Pro power of Mac Pro and Pro Display XDR.
What’s New in Metal
GPU-driven Compute Encoding
Moving beyond just rendering passes, Metal in iOS 13 and tvOS 13 empowers the GPU to construct its own compute commands with Indirect Compute Encoding. Now complete scenes using advanced culling and tessellation techniques can be built and scheduled with little or no CPU interaction.
Improved Raytracing Acceleration
Metal Performance Shaders (MPS) speed raytracing operations even more by moving the bounded volume hierarchy construction to the GPU. MPS also provide new, optimized de-noising filters in an essential collection of highly-optimized compute and graphics shaders.
Metal for Pro Apps
Professional content-creation apps can take advantage of outstanding enhancements in Metal on macOS Catalina. Metal Peer Groups make it easy to rapidly share data between multiple GPUs in Mac Pro without transferring through main memory. And enhancements to CAMetalLayer give you access to the High Dynamic Range capabilities of Pro Display XDR.
Simpler GPU Families
Developing with Metal is even easier with the dramatically simplified GPU Families. Three well-considered groupings allow you to easily target functionality that's common across all Metal-enabled GPUs, access unique capabilities of Apple-designed GPUs, and better harness supported third-party GPUs on macOS.
Metal Memory Debugger
The Metal Memory Debugger gives fine-grained insight into how much memory Metal objects and rendering resources consume at runtime. It also analyzes how your resources are configured and suggests improvements, so you can deeply optimize your game or app to take full advantage of Metal.
Metal-enabled iOS Simulator
The Simulator now uses Metal to speed up the development of iOS apps that either use Metal directly or rely on Metal-based system frameworks. This is perfect for smoothly transitioning from OpenGL ES to Metal.
Documentation
Browse the latest documentation including API reference and articles.
Sample Code
Get sample code to see how Metal APIs are implemented.
Videos
Learn how to take advantage of the latest advancements in Metal.
Forums
Ask questions and discuss Metal with Apple engineers and other developers.
Welcome to the Lumberyard Downloads page. If you're looking for older assets, like previous versions of Lumberyard or asset packages, please contact us.
Amazon Lumberyard
Welcome to the Lumberyard Downloads page. Please visit this page on your PC or Mac to download Lumberyard or other assets. If you're looking for older assets, like previous versions of Lumberyard or asset packages, please contact us.
Lumberyard Beta 1.23.1
By downloading, you agree to the Customer Agreement and Lumberyard Service Terms.
Lumberyard Beta 1.23.1
Please visit this page on your PC or Mac to download Lumberyard.
Lumberyard Sample Script Canvas: Project N.E.M.O.
Download our script canvas sample project, N.E.M.O (Nautical Emergency Maneuvers and Operations). An underwater submarine micro game that allows you to explore and examine some of the common scripting methods possible with Script Canvas. Discover scripting solutions for such things as: pickups, spawning, collision detection, scoring and projectiles.
By downloading, you agree to the Customer Agreement and Lumberyard Service Terms.
Lumberyard Sample Script Canvas: Project N.E.M.O.
Download our script canvas sample project, N.E.M.O (Nautical Emergency Maneuvers and Operations). An underwater submarine micro game that allows you to explore and examine some of the common scripting methods possible with Script Canvas. Discover scripting solutions for such things as: pickups, spawning, collision detection, scoring and projectiles.
Please visit this page on your PC or Mac to download this asset.
Dynamic Vegetation Sample Project
Read the Getting Started with Dynamic Vegetation in Lumberyard blog
By downloading, you agree to the Customer Agreement and Lumberyard Service Terms.
Dynamic Vegetation Sample Project
Please visit this page on your PC or Mac to download Lumberyard.
We have a wealth of assets to teach you how to build games with Lumberyard. Scroll down to get started.
Get detailed instructions on how to use Lumberyard, check out release notes, and learn from written tutorials.
We have a wealth of assets to teach you how to build games with Lumberyard. Scroll down to get started.
Get detailed instructions on how to use Lumberyard, check out release notes, and learn from written tutorials.
Lumberyard Characters
Want to dive into animation? Get started quickly using these free Lumberyard characters, including two characters with cinema quality facial rigs. Whether you’re looking to integrate them into your final game or to quickly prototype animation ideas, these characters are rigged and ready to go Includes all the characters from the “Dream big. Build bigger” animation from GDC 2018: Rin (cinema quality), Hope (cinema quality), Caveman, Warthog, Cowboy, Horse, Mech, Wombear, Alien, and Demon.
Lumberyard Characters
Want to dive into animation? Get started quickly using these free Lumberyard characters, including two characters with cinema quality facial rigs. Whether you’re looking to integrate them into your final game or to quickly prototype animation ideas, these characters are rigged and ready to go Includes all the characters from the “Dream big. Build bigger” animation from GDC 2018: Rin (cinema quality), Hope (cinema quality), Caveman, Warthog, Cowboy, Horse, Mech, Wombear, Alien, and Demon.
Please visit this page on your PC or Mac to download this asset.
Lumberyard Wallpapers
Give your desktop some extra character with these hi-res Lumberyard wallpapers.
Lumberyard Characters
Give your desktop some extra character with these hi-res Lumberyard wallpapers.
Please visit this page on your PC or Mac to download this asset.
VR Samples Project
The Virtual Reality Samples Project provides a starting point for building VR applications with Lumberyard. The project comes configured with the base set of Modular Gems you need for VR, including the HMD Framework, Oculus, and OpenVR Gems. The sample demonstrates common VR features, including room-scale VR setup, tracked controller input system, spatialized audio playback, and stereo 360 video playback.
By downloading, you agree to the Customer Agreement and Lumberyard Service Terms.
Games For Mac
VR Samples Project
The Virtual Reality Samples Project provides a starting point for building VR applications with Lumberyard. The project comes configured with the base set of Modular Gems you need for VR, including the HMD Framework, Oculus, and OpenVR Gems. The sample demonstrates common VR features, including room-scale VR setup, tracked controller input system, spatialized audio playback, and stereo 360 video playback.
Please visit this page on your PC or Mac to download this asset.
Lumberyard Mac Support Files
This download includes the source code and tools required to build and run the game and engine for developers who want to use Lumberyard to create iOS, Android, or macOS games on a Mac. The Asset Processor, Lumberyard Editor, and Remote Shader Compiler require Windows 7 or later to edit levels and build game assets. You must have access to a PC with Lumberyard installed and be able to navigate and run commands from Terminal on your Mac.
Lumberyard Mac Support Files
This download includes the source code and tools required to build and run the game and engine for developers who want to use Lumberyard to create iOS, Android, or macOS games on a Mac. The Asset Processor, Lumberyard Editor, and Remote Shader Compiler require Windows 7 or later to edit levels and build game assets. You must have access to a PC with Lumberyard installed and be able to navigate and run commands from Terminal on your Mac.
Please visit this page on your PC or Mac to download this asset.